

- #The elder scrolls v skyrim special edition 144 hz mod
- #The elder scrolls v skyrim special edition 144 hz mods
- #The elder scrolls v skyrim special edition 144 hz free
You'll find when installing various mods NMM may place the mods in the incorrect category. Other graphical aspects will be touched upon later on in this thread. I'm only going to touch on the subject of landscape with this post. There are mods which alter cities and towns, others which alter terrain, others which alter trees and others which alter objects such as baskets, candles, food, etc. Graphics overhaul mods *normally* replace every mesh and/or texture within certain areas of focus.
#The elder scrolls v skyrim special edition 144 hz mod
I started off with a graphics overhaul mods which were installed with Nexus Mod Manager (NMM). It is a simple button click that tells the mod author somebody liked what they did and encourages many mod authors to create more wonderful works. It is that simple.īy the way, if you do like what a mod author has created, then don't forget to endorse them. If you are unable to find what you are looking for, give me a holler and if it exists then I'll find it for you. If you don't like their creation, bypass and find one you do like. It is downright rude and disrespectful to the efforts and time the mod authors have put into their mods.

If not, that's fine too.įorewarning: if you don't like a certain aspect of a mod, for the love of modding don't go bashing the mod author for their creation on their NexusMods mod page. I'm going to cover this with my preferences and if you like it, fine. I realize everyone has their likes and dislikes. Now, I'm not a complete expert on the subject yet I've spent at least a couple hundred hours modding the previous mentioned games combined and helping out many others here on Hardforum, and a few other places to get the most out of their game visually. I've found this to be a common issue with 1GB and 2GB VRAM graphics cards when people load up too many high resolution (2K, 4K, 8K) textures. Not enough VRAM and swapping will occur which could lead to pauses in your game while it is loading new textures. What must be realized is there could be a limit depending upon your hardware config mainly graphics card VRAM. This also applies to Fallout 4, Fallout: New Vegas, Morrowind, etc. With meshes/textures, there is no worries as they won't corrupt the save you've put many hours into. I realize not everyone is comfortable modding their game.

I'm playing around with various texture mods to get the look and feel I want. Which, in turn, reduces texture load times. If any of you are mod authors I hope that you'll consider using BC7 as it makes a huge difference in quality over DXT1 and is practically identical to uncompressed textures while reducing file size. On Reddit, steveowashere has created a topic discussing BC7 named Texture Compression and You - Skyrim SE Edition which is a great read. When BC7 is compared to DXT1 it is a night and day difference with BC7 producing a higher quality image with only a slightly larger file size. Regarding texture mods, there is a newer compression routine named BC7 which, when compared to uncompressed textures, is for all intents and purposes the same quality. Please be aware of these improperly ported mods. These types of mods can cause SSE to CTD or just flat out fail to load a save when installed. One point I feel must be mentioned are mods ported over to SSE which are not properly ported mesh/texture mods excluded. I'm anxiously awaiting SkyUI along with Mod Configuration Manager (MCM) as the mods were must have for original. Once SKSE64 is released - possibly March - I'm sure there will be a huge surge of mods being ported from original to SSE in a relatively short time. 51,300) yet is catching up slowly but surely. Regarding mods, SSE mod count on pales in comparison to original (5,603 vs. I cannot say the same about the original.
#The elder scrolls v skyrim special edition 144 hz free
By far, SSE has been a trouble free experience. I'm getting a solid 60fps at max detail with ENB enabled no matter where on the landscape my character traverses. The scenery detail is a good deal better than original. I've played upwards of 10 hours without a single crash where I couldn't do that in the original.

Skyrim Special Edition (SSE) is, by a great margin, much more stable than original Skyrim. I normally refrain from bumping a thread any older than three months yet in this case my post is relevant to the topic.
